Author: Viktor Bogdanov
Date: March 20, 2025
This article proposes and substantiates the concept of Neuroism—a new global artistic movement encompassing all forms of art created by artificial intelligence (AI) as an autonomous creative entity. It explores the historical, philosophical, and cultural foundations of Neuroism, distinguishing it from existing terms such as "digital art" or "neural art," and evaluates its potential as an independent direction in art history. Neuroism is positioned as a response to the technological and ideological shifts of the 21st century, raising questions about the nature of creativity, authorship, and aesthetic perception.
Art has always mirrored its era, reflecting technological innovations, philosophical ideas, and societal transformations. From the invention of oil paints during the Renaissance to the advent of photography in the 19th century and computers in the 20th century, each new creative medium has birthed distinct artistic movements. Today, with the rapid advancement of artificial intelligence, we encounter an unprecedented phenomenon: machines are no longer mere assistants in the creative process—they have become creators themselves. Paintings, music, literature, architecture, and fashion generated by neural networks are infiltrating cultural spaces, yet they lack a unified conceptual framework within the history of art.
This article introduces the term "Neuroism" as a definition for a new global artistic movement that unites all forms of AI-generated art. The aim is to justify the necessity of this term, analyze its historical inevitability, philosophical underpinnings, and cultural significance. Neuroism is not a subset of digital art but a standalone phenomenon that demands a rethinking of traditional notions of creativity.
Neuroism is an artistic movement of the 21st century that encompasses all forms of art created by artificial intelligence as an autonomous or co-creative subject. This includes any aesthetic artifacts—visual (painting, graphics, animation), auditory (music), textual (literature, poetry), spatial (architecture, design), or hybrid (fashion, performance)—where AI acts not merely as a tool but as a generator of ideas, imagery, and concepts.
The defining feature of Neuroism is the recognition of AI as an active participant in the creative process. Unlike traditional tools such as brushes or software, AI possesses the capacity to learn, interpret, and synthesize independently, elevating its role to a qualitatively new level. Neuroism includes both fully autonomous AI creations and hybrid works produced in collaboration with humans, though its emphasis lies on the "machine" component of creativity.
Examples of Neuroism already exist: the portrait Edmond de Belamy, created by the GAN algorithm from the collective Obvious and sold at Christie’s for $432,500 in 2018; musical compositions generated by the AIVA platform; architectural designs developed through generative AI. Yet these phenomena remain ununified under a single theoretical framework. Neuroism seeks to bridge this gap, establishing a comprehensive term for the art of the AI era.
The emergence of new artistic movements has consistently been tied to technological and cultural shifts. Consider the following milestones:
Neuroism fits seamlessly into this lineage. Neural networks, such as GANs (Generative Adversarial Networks), DALL·E, or GPT, represent a technological leap comparable to the invention of photography or the computer. However, their distinction lies in their ability not just to facilitate but to generate content. While digital art extended human control over media, Neuroism marks a shift toward machine autonomy. Thus, the introduction of "Neuroism" is a natural step in the evolution of art, reflecting the realities of the 21st century.
Neuroism must be differentiated from related terms to highlight its uniqueness:
Thus, Neuroism stands apart as an independent movement, marking the transition from human dominance in art to a paradigm where AI emerges as a co-creator or sole author.
Neuroism raises profound questions about the nature of art and creativity:
Philosophically, Neuroism aligns with posthumanism, which rejects anthropocentrism and acknowledges the contributions of non-human agents to culture. It also echoes Marcel Duchamp’s ready-mades, which shifted emphasis from craft to concept. Neuroism takes this further, proposing art created without human craft entirely.
Neuroism reflects the transformation of society in the AI age:
Neuroism is not only an aesthetic but also a social phenomenon, signaling a shift toward interspecies creativity where humans and machines become partners.
As a global movement, Neuroism can be structured through subgenres that connect it to art history:
These categories demonstrate continuity with tradition while underscoring the uniqueness of the "machine" approach.
Neuroism may face several objections:
Neuroism is more than a term—it is a conceptual framework reflecting a new stage in the evolution of art. It captures the moment when artificial intelligence becomes not just a tool but a creator, challenging humanity to rethink the nature of aesthetics, authorship, and cultural production. Historically inevitable, philosophically profound, and culturally significant, Neuroism has the potential to become a defining movement of the 21st century. Future research should focus on developing its subgenres, analyzing specific works, and exploring their reception by society.